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RENDER

What is Rendering?

 

Rendering is the process of transforming a scene created in 3D modeling into a realistic or stylized visual, incorporating light, materials, camera, and effect information. In short, it is like taking a digital photograph of the model.

Through the rendering process, a designed product, architectural structure, or animation scene can be presented to the viewer. The quality of the render depends on the software, settings, and hardware used.

What is CPU and GPU Rendering?

CPU Render (Rendering with CPU):

  • This is a rendering method that uses the computer's processor (CPU).
  • It can perform more precise calculations and works especially well with large scenes, offering stable performance.
  • Disadvantage: The rendering process usually takes longer.

GPU Render (Rendering with GPU):

  • The rendering process is carried out by the graphics card (GPU).
  • It provides much faster results because the GPU is more efficient at parallel processing.
  • Modern rendering engines (such as Octane, Redshift, Cycles GPU) prefer this method.
  • Disadvantage: The GPU memory is limited, so it may struggle with very large scenes.


What is a Render Farm?

A Render Farm is a system made up of a high number of computers (nodes) that distributes rendering tasks to complete them much faster.

  • It is especially used in large animation projects or high-resolution renders. A task that would take hours on a single computer can be completed in minutes with a render farm.
  • In projects where time is crucial, using a render farm provides a significant advantage.

Our company offers all the necessary resources, including both CPU and GPU render farms.